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System operations · Atlas v1.3.0

Cluster scheduler and resource allocation

Matches queued workloads to available compute resources under operational policies.

Explore in AtlasCluster-wide logical control plane

Learning objectiveUse Little’s law with a declared queue boundary.

The mechanism

A cluster scheduler turns shared hardware into an organized service. Jobs request resources such as CPUs, GPUs, memory, and time, and the scheduler allocates a compatible set when policies and availability permit. Slurm, one common example, represents GPUs as schedulable resources and exposes assigned devices to job steps. The atlas shows requests entering a queue, resource groups being reserved, and workers launching on those allocations. It distinguishes this job-level decision from the GPU hardware scheduler that issues instructions and from the serving scheduler that batches inference requests. Good placement can improve communication locality, but a scheduler cannot remove the algorithm's communication requirements or manufacture capacity that the cluster does not have.

  1. Read a job’s resource request and policy constraints.
  2. Choose an available compatible allocation.
  3. Launch and track the job while releasing resources when it finishes.

Science and assumptions

Little’s law

L=λWL=\lambda W

Little’s law states that mean in-system jobs equal the admitted job rate times mean time in the system.

Symbols and units
L
Mean admitted jobs inside the selected system

jobs

λ
Stable admitted arrival/completion rate

jobs/s

W
Mean time each admitted job spends in the system

s

Average in-system job count L equals admitted arrival rate λ times average time W spent within the chosen system boundary. It links workload concurrency to waiting and service time.

Assumptions Stable long-run averages with consistent arrival and population definitions; not a prediction of each job’s latency or an overloaded transient queue.

Engineering example

At 100 requests/s and 200 ms average latency, average in-flight work is about 20 requests.

Distinctions and tradeoffs

Cluster scheduling and GPU instruction scheduling occur at different levels of the machinery.

Packing improves utilization. Queue fairness, locality, and job constraints can compete.

Large training jobs need coordinated resource reservations. Allocation decisions influence waiting time and communication placement.

Specifications and interfaces

Example system
Slurm GRES scheduling

GPU-aware resource allocation.

Allocation inputs
Resource request + policy + availability

Actual rules depend on the installation.

Boundary
Job placement

Distinct from kernel instruction scheduling.

Interfaces

Job requests and cluster state Input
Resource requirements and availability
Worker allocation Output
Assigned execution resources

Check your understanding

What does a cluster scheduler primarily decide?

  1. Which available resources a job receives
  2. The position of every electron in a GPU
  3. The next token probability inside a model
Answer and reasoning

Which available resources a job receives

It allocates and manages execution resources; lower software and hardware layers execute the assigned workload.

Evidence and scope

Stationarity and a well-defined system boundary are required.

No current calculator directly models this lesson’s main mechanism. Use the library for related bounds while retaining their stated omissions.

Sources

Published lesson data · Atlas releases and licensing

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Foundations

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